After a few campaigns, I still have not bought a full servo harness. Consequently, the trading post rolling gods have not been in my favor OR I was short on credits. But…a vision is a vision.
Coverting a Champion with Servo Harness
I love the concept of a tank in this game. Additionally, I’ve wanted a true brute of a champion. The kind that’s likely targeted all game, but that can soak up hits. And, if the opportunity arises, provides a massive melee punch in the face. I’ve built the model for it, with magnetized hands for flexibility. Meet Tungsten Tom. Hopefully a future addition to the venators gang.





I need to clean some of the rough plastic. I’m very excited to paint this! Here’s a look at the draft starting champ card. Because the servo harness is quite pricey, I’m not sure I’ll ever have the credits after a match to pull this off. But, here’s hoping.

Other Loadouts Considered:
If you’re going to invest in a harness you’re optimized with a melee loadout. However, this game is best played by the rule of cool. Consequently, the other weapon options that appeal to me most are:
1. Two chain axes. This would look badass.
2. Two chainswords. See above note.
3. Shield and flail.
4. Lightning claws.
5. Straight up fists. Pummeling time.
Eventually, I’d likely get him a pistol for some kind of short ranged option, but nothing long range. It just doesn’t fit. For the most part, this bad boy’s threat needs a leader with the overseer skill to be a menace.
This Conversion Uses the Following Bits:
Body, legs, arms and backpack – Brokhyr Thunderkyn
Head – Goliath gang head
Two-Handed Hammer – Goliath gang two-handed hammer
Base – 32mm Necromunda base

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